![]() Tesladins (Shockadins) nowadays are known to reach damage with 20k max or higher. ![]() I listed a good number of holy shock variants because holy shock is, in v1.10, the biggest and only notable advantage a ranger can have over a bowazon. Here are some effective skill distributon possibilities. With synergies, lots of skills that used to be worthless gained in power. This is going to be a lengthy guide, please bare with me. In version 1.10, however, this build is hardly seen anymore. Those were the days when eth-bows, 100%+ faster run/walk and an insanely high slvl in holy freeze and conviction (aura stacking!) made Rangers the ultimate pvp melee killers. This is because many paladin auras work in conjunction with range weapons.Īlthough Rangers have always been a minor build that is much weaker compared to Liberaters, Crusadors, Vanguards/Vindicators, Templars and Avengers, they have had their glory during v1.08-09. Since the beginning of Diablo II, paladins have always used bows and crossbows more than any other class, save for the amazons. ![]()
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